Well another subject I had quite a few ideas for. In the end I settled on the old classic spooky house. This was also an opportunity to brush up on the 3d modelling skills. I made and textured the house in Sketchup then lit and rendered it in another programme (daz studio) followed by post work. Once I’d got it set up I could have done lots of variations on this and it was tricky deciding on the one to go for. In the end settled on the spooky green colour.